Wednesday, January 19, 2011

Ewor 2011 progress -Physics

I have been working on the physics a fair bit over the last week, hence there are no images atm, for those of you who have not worked on mods for racing games/sims the process of getting the physics correct and feeling right takes many many hours. What I am trying to achieve this time is a better handling suspension model that will respond like a real buggy would under power. One of the hardest things to get right is the droop or sag in the rear end when you stand on the accelerator pedal and the the drop in the front end when you apply the brake, as well as allowing for the body roll and the huge amounts travel needed for the bumpy sections of track, and of course the jumps, trying to get all these factors working together and still make the buggy drivable has been a tedious task. In saying that I think I have finally come up with a base physics model that I am happy with, so now comes the fun part of getting the physics matched up to the 3d model and get it working in game.

I should have some in game pics soon as well as some more wip images of the models in the next few days

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